Frequently asked questions
What inspired GEOSynths to create these particular preset sounds?
Having been into synthesizer music and electronic production since the late ’80s, I’ve always loved slow ambient sounds like motion pads, rich strings, and haunting textures. I also have a deep love for dance music, house in particular and over the years, I’ve developed my own sound and style, which I now create for various synthesizers as relevant presets.
How would you describe the overall style or character of your sound packs and synth presets?
Deep, dark, emotive pads and soundscapes with lots of motion, which is what GEOSynths is best known for. Perhaps my love for Vangelis and his epic scores plays a part in that. I aim to create synthesizer patches that are both musical and playable. If I don’t like a sound myself, it doesn’t go out.
Are the sounds geared more toward a specific genre (e.g., ambient, techno, cinematic, pop)?
I create a good mix of synthesizer presets and patches across many styles. My wide appreciation of electronic sound helps me avoid making too many similar-sounding patches.
What makes your presets stand out from others available?
First, I only release sounds that I personally like, no “that’ll do” approach. GEOSynths was the first sound designer to demonstrate every single sound in a preset pack via four videos back in 2017. Before that, most designers only showcased a handful of sounds over a drum loop.
It’s incredibly important to me that customers hear every single preset in full context musical playability, mod wheel use, and all before they buy. I’m proud of my work and grateful to have created factory patches for companies like Moog (Moog One), Novation (Peak and Summit), Modal (Argon8), and GForce Software.
Were these sounds made using hardware or software synthesizers?
I use both hardware and software, though I primarily work with hardware, both analog and digital. That said, software has improved so much in recent years that I’m happy to work with either.


